top of page

Runmír
A norse themed mobile pusle game

"Using ancient mirror surfaced structures, guide light to solve

challenging puzzles."

PROJECT OVERVIEW

The team:

  • 2 Level Designers

  • 4 Game Artists

  • 2 Animators

  • 5 Game Programmers

Production time:

  • 8 weeks half-speed = Around 160 hours.

Engine:

  • Unity

My Contribution:

  • Level Designing

  • Puzzle Design

  • Developing a Level Design pipe-line and workflow

  • Script implementation

  • Level Propping / Level Art

  • Game Design

  • Documentation and provision of metrics and game feature details

bottom of page