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PERSONAL PROJECTS

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Immersive Sim Game Project

Inspired by both classic and modern immersive sims. A first person RPG framework with player agency at the front. 
Focus Areas:
Game Design, Technical Design & Level Design.

SMALLER PERSONAL PROJECTS

Small themed projects built in less than a month

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Level Design

Projects built with specific challenges or tasks. 
Focus Areas:
Level Design, Scripting & Level Art.

SCRIPTING

Features and tools from various projects

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Technical Design

Blueprints designed to solve problems or add to an experience. 
Focus Areas:
Technical Design, Programming & Game Design.

GROUP PROJECTS

Full game experiences made at The Game Assembly working tightly together with

Programmers, Animators, Artists & Technical Artists

These games run on game engines that we as a group construct from scratch.

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Serpentine Estate

Over the shoulder Horror

"As a curious journalist breaking into a mansion to solve a mysterious incident,

you find yourself trapped in an unimaginable circumstance."

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SPITE SUNBORNE

Action RPG

"You were sacrificed by your priests who have turned to blasphemy. You are given new life by the sun god to fight your way back up through jungle and city to smite their new gluttonous god."

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A Bark in the Dark

Top Down Adventure Game

"After a terrible raid on your village you set out on an adventure against
darkness to save man's best friend; your kidnapped dog."

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Grim Fate

2D Metroidvania Game

"Awoken after a ritual burial, you find yourself deep underground. Explore the labyrinth, find power-ups and make your way back to the surface."

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PROTOTYPE X

Shoot-em-up Game

"Pick your load-out and set out on an unforgettable mission to stop the rogue AI."

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RUNMÍR

iOS Android Puzzle Game

"Using ancient mirror surfaced structures, guide light to solve
challenging puzzles."

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SUNDIVER

Runner Game

"Steer your ship through mountains and deserts to reach the Sun."

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Project 8

Not Yet Announced

Our final project with our group before we all scatter and begin our internships.

This is a bigger project that will span 9 weeks full time.

Group size: 15 game developers

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