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A Bark in the Dark
A top down 2D adventure

"After a terrible raid on your village you set out on an adventure against

darkness to save man's best friend; your kidnapped dog."

PROJECT OVERVIEW

The team:

  • 2 Level Designers

  • 4 Game Artists

  • 2 Animators

  • 5 Game Programmers

Production time:

  • 8 weeks half-speed = Around 160 hours.

Engine:

  • "LDtk" as a level editor

  • Game Engine made by the team

My Contribution:

  • Level Designing world lay-out and sequence

  • Level Designing all levels with colleague

  • Scripting world events

  • Puzzle design

  • Level Propping / Level Art

  • Game Designing power-ups

  • Dialogue and writing

  • Assigning soundtrack music

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