top of page
Game & Level Designer
Tim Andersson
A Bark in the Dark
A top down 2D adventure
"After a terrible raid on your village you set out on an adventure against
darkness to save man's best friend; your kidnapped dog."
PROJECT OVERVIEW
The team:
-
2 Level Designers
-
4 Game Artists
-
2 Animators
-
5 Game Programmers
Production time:
-
8 weeks half-speed = Around 160 hours.
Engine:
-
"LDtk" as a level editor
-
Game Engine made by the team
My Contribution:
-
Level Designing world lay-out and sequence
-
Level Designing all levels with colleague
-
Scripting world events
-
Puzzle design
-
Level Propping / Level Art
-
Game Designing power-ups
-
Dialogue and writing
-
Assigning soundtrack music
bottom of page